About Tom
TOM HALL: A BRIEF BACKGROUNDER
Tom’s strongest asset is his immensely creative imagination that enables him to dream up entire gaming worlds and character designs that are tightly woven and unique in the industry.
HISTORY
Tom started designing games in the 1980s on the Apple II computer. During his career he has progressed from the simple one-person team to working with a staff of over 20 game developers. Tom has the unique ability to conceptualize large-scale game worlds that are well designed and innovative, with an emphasis on story and characterization. Tom’s design abilities extend into all areas of game development such as graphics, world design, sound design, programming, story development and programming.
NOW
Tom is currently working as Creative Director at KingsIsle Entertainment. He is living in Austin, happily married, and making an MMO.
May 6, 2008 at 5:41 am
Anachronox was easily one of the most entertaining games I’ve ever played. Seems that MMO’s is where it’s at today, but I hope to see more games like Anachronox in the future!
May 28, 2008 at 5:03 am
Thanks much!
June 27, 2008 at 10:06 pm
Tom, is there even a MINOR chance for Anachronox sequel ?
I mean, Anachronox was so nicely made game it moved a lot more people then show up in the internet.
I played this game when i was 12 – completed it, i’ve completed it when i was 13,14,15,16,17 and after all these years, Anachronox is one game i still spend my time on.
Why leave such a great storyline on a cliffhanger …
June 28, 2008 at 11:26 am
Hello Tom! I am a huge fan of Commander Keen!
Could you join facebook so I may give you praise daily?
June 30, 2008 at 3:09 pm
I am on Facebook! But keep the praise to weekly.
Now, the question is… can you find me?